2 Years of Development
Hey everyone.
It has been a long while since I have made a post. But we are just nearing 2 years of me developing projects and I wanted to share some thoughts to whoever cares to listen.
I have broken down this post into a few main focal points that I wanted to focus on today.
2 Years Of Development
While not quite 2 years, we are getting really close to that point. I have thrown together a quick render of some of the characters you have seen (and some you have not seen yet) as a throwback to what I have produced. I am really glad some of you decided to stick around and try out my projects.
I have managed to grab thousands of views and downloads from you guys, and also building up a substantial following (all 90 of you.) in these past years and for that I am forever grateful.
The Future
This was a roadmap created back at the end of 2020, it sure has been a while since that date, but for the most part I will be sticking to this plan. With Shift being at a 75% completed, it will probably be the next brand new game I release. More on that on a later date.
Looking Back at Whiteout
Remaster Pitstop
With me wanting to keep the consistency between my projects roughly the same, I have made the choice to double back to the game that got me started and give it some touch ups. Most of the feedback was taken from people who made videos on Sleepwalker. (Looking at you Markiplier.) It will feature a more cohesive story, a graphical upgrade, more enemies, and ACTUAL ENEMY ATTACKS. Crazy right?
Expect Sleepwalker Remastered sometime this fall.
Well there it is.
Here is to even more years of development.
Kenopsia
Short suspense/mystery experience.
Status | Released |
Publisher | |
Author | Kaiusername |
Genre | Adventure, Puzzle, Simulation, Strategy, Survival |
Tags | Escape Game, Horror, Space, Story Rich, Survival Horror |
Languages | English |
More posts
- Kenopsia V2 AnnouncementFeb 08, 2022
- Kenopsia Game Update #2Aug 11, 2020
- Kenopsia Game Update #1Aug 10, 2020
- Launch DayAug 10, 2020
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